December 2021 Update Change Log


Hello! Sorry. A soft lock bug was brought to my attention on this page and through youtube.   We rushed out a fix for it (I got you) and might as well release all the other changes along with it. Hope it helps. Sorry for all the updates, but thank you for playing the game and finding some stuff! 


Enjoy the new update.

Change Log

  • Additional  typos and misgenders
  • Fixed Pigeon Flight. Zoo Pigeon that appears after a while will no longer infinitely fly north.
  • Added Astrid cutscene when you first catch Zoo Bear.
    • Now, when you finally catch the bear for the Zoo, cutscene properly plays regardless of how far you are in the main questline.
  • Added additional Zoo changes to show progress.
  • Fixed soft lock concerning re-entering Buford's Warehouse after initial interaction. 
  • Gearford Fortress Industries now shows changes due to events of Main questline.
    • Now a shop that sells Elixers for the Post-Game (and ensure players cannot soft-lock out of Dr White Sidequest)
  • Rein Manor (Fortress Industries HQ in White Haven) now bars entry after completion of main quest in response to end game events.
  • White Haven Airship Docks are now more lively
    • You can now get into the back that discuss Water Aqueducts
  • Added small amounts of set dressing in areas to better give information to players visually.

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Comments

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Hey, I am once again unable to leave a room. At the hideout where you jump on the airship. I return there to check and I can't go back. Pls help again.

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Sorry, but if you are in the airship, there is no leave. You must push forward. That is a big finale area.  You can heal sleeping in the "bed" in the first room (storeroom?) of the airship. heal up and save often. Otherwise, that is the finale.  The only way out is through.

Oh shoot. I just realized what you meant. Let me see if I can figure it out. That might be another issue with certain porotections were supposed to lock that down....

Hello, I think I understand what you mean and I think I have fixed it. However, rushing another update could take time. Please send me your save file using either the Wild Araz facebook page or my email: 

ltflint.landshipscorpios@gmail.com

I'll remove you from the room and get you back on track. I can do this this afternnon or tonight after work. Much quicker then I'll be able to get an update our to fix that. I'll spin the weekend searching story areas to prevent soft locks like this as well.

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I’m sorry but how do I send you my save file?

(+2)

Open windows explorer, type "%AppData%\Wild Araz", and hit Enter.

Each file is a save slot.


Email the save slot you're using's file.

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P.S. For MacOS users, the “Wild Araz” folder is in your user’s “Library” folder.

For Linux users, it’s at “~/.local/share/citizens-of-antiford-wild-araz”

Sorry to bother but quick question. I'm in the hideout in close to the goblin cave and I'm at the double door where I have already release the pressure or release to door but I won't let me go in and I was wondering if I have to do anything first. Thanks again.

(+1)

Correct. There are twothings need to be done to open that door. I would suggest you contiue to explore.


  • Steam courses Through the doors
    • Perhaps a valve can help
  • There are door locks in place
    • Perhaps further exploration could yeild a security office?
  • The door needs a key to be unlocked 
    • (Hideout Key)

I'm sure with more searching, you'll find it. Also, you are doing amazing. You've made amazing progress.

Thank you for helping

(+1)

Thank you! Your reply is incredibly fast.